DOCS
A free resource containing Documentation and Workflows for Brushify in Unreal Engine
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Installation & Setup
Using the Landscape Auto-Material
Learn how to use the Brushify Landscape Auto-Material, use Sculpting brushes to generate terrain and add distance meshes for the far backgrounds surrounding your level.
Customizing Paint Layers
Learn how to customize the Landscape Auto-Material, adding new materials, roughness, Understanding features like Nanite and RVT.
Grass & Rocks
Learn how to tweak Brushify's procedural Grass & Rocks using Unreal Engine grasstypes system
Cliffs & Canyons
Learn how to add more realistic Cliffs to your scenes, and how to enable Tri-planar mapping for more vertical landscape detail
Creating Massive Worlds
With Brushify it's possible to create massive worlds using these techniques.
Procedural Foliage
Certain Brushify packs include realistic foliage.
Learn how to procedurally scatter foliage across your landscape
Wind System and Integrating Ultra Dynamic Weather
Brushify includes it's own Global wind system, which is also compatible with weather plugins such as Ultra Dynamic Weather
Skies & Lighting
These Tutorials show you how to integrate Sky and Weather systems into projects using Brushify.
Water & Oceans
Brushify comes with a simple Ocean and Lake shader that's easy to integrate into your levels.
Voxel Worlds
Brushify is fully compatible with the Unreal Engine Voxel plugin,
it's even possible to create spherical worlds.
SmartBrush System
The Brushify SmartBrush system allows you to work
non-destructively in Unreal Engine using sculpting brushes.
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